This paper proposes a novel adaptive time division vehicular ad-hoc networks. ATSA divides different sets multiple access (TDMA) slot assignment protocol (ATSA) for of time slots according to vehicles moving in opposite directions. When a node accesses the networks, it choices a frame length and competes a slot based on its direction and location to communication with the other nodes. Based on the binary tree algorithm, the frame length is dynamically doubled or shortened, and the ratio of two slot sets is adjusted to decrease the probability of transmission collisions. The theoretical analysis proves ATSA protocol can reduce the time delay at least 20% than the media access control protocol for vehicular ad-hoc networks (VeMAC) and 30% than the ad-hoc. The simulation experiment shows that ATSA has a good scalability and the collisions would be reduced about 50% than VeMAC, channel utilization is significantly improved than several existing protocols.
In vehicle Ad-hoc netwok (VANET), traffic load is often unevenly distributed among access points (APs). Such load imbalance hampers the network from fully utilizing the network capacity. To alleviate such imbalance, the paper introduces a novel pricing game model. The research scene is at the intersection when the traffic light is green. As vehicles are highly mobile and the network typology changes dynamically, the paper divides the green light time into equal slots and calculates APs' prices with the presented pricing game in each time slot. The whole process is a repeated game model. The final equilibrium solution set is APs' pricing strategy, and the paper claim that this equilibrium solution set can affect vehicles' selection and ensure APs' load-balancing. Simulation results based on a realistic vehicular traffic model demonstrate the effectiveness of the game method.